Cs 1 5 Ice World Map Download
Unfortunately I was not able to find out who the authors of the original maps for CS1.6. This is a situation where the screenshots say more about the map than anybody else can. I advise everyone to download and play. Because it is best remakes of popular standard maps and I hope that DC will include its in the next patch. In my opinion, this famous maps of fun, especially when you play 8x8 or more players.
Maps is small, on this game even 5x5 will become 'meat':D. Only the most cunning and fast can survive on it.
Archived from groups: alt.games.half-life.counterstrike () I'm running steam (CS 1.6), and every time I launch an fy_iceworld game, I connect to the server, download the security module, and just as the map is about to load, wham!, I get a Fatal Error 'Warning: couldn't open de_vegas.wad'. Anyone know why steam would try to load the de_vegas texture pack when I'm trying to play fy_iceworld? More file system info: C: Sierra Counter-Strike cstrike de_vegas.wad C: Sierra Counter-Strike cstrike maps de_vegas.bsp C: Sierra Counter-Strike cstrike maps de_vegas.txt C: Sierra Counter-Strike cstrike maps fy_iceworld.bsp C: Sierra Counter-Strike cstrike maps fy_iceworld.txt The last two I installed manually from a. Nicelabel Express 5 Keygen Idm. zip file obtained from this website: I'm assuming there's no texture pack for fy_iceworld.right? Thanks for help. Archived from groups: alt.games.half-life.counterstrike () exactly. Download de_vegas.wad and place it in your cstrike folder.
'Bob' wrote in message news:1c1a941c.2c056288@posting.google.com. >I'm running steam (CS 1.6), and every time I launch an fy_iceworld >game, I connect to the server, download the security module, and just >as the map is about to load, wham!, I get a Fatal Error 'Warning: >couldn't open de_vegas.wad'.
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>>Anyone know why steam would try to load the de_vegas texture pack when >I'm trying to play fy_iceworld? >>More file system info: >C: Sierra Counter-Strike cstrike de_vegas.wad >C: Sierra Counter-Strike cstrike maps de_vegas.bsp >C: Sierra Counter-Strike cstrike maps de_vegas.txt >C: Sierra Counter-Strike cstrike maps fy_iceworld.bsp >C: Sierra Counter-Strike cstrike maps fy_iceworld.txt >>The last two I installed manually from a.zip file obtained from this >website: >>I'm assuming there's no texture pack for fy_iceworld.right? >>Thanks for help. Archived from groups: alt.games.half-life.counterstrike () 'Bob' wrote in message news:1c1a941c.2c056288@posting.google.com. >I'm running steam (CS 1.6), and every time I launch an fy_iceworld >game, I connect to the server, download the security module, and just >as the map is about to load, wham!, I get a Fatal Error 'Warning: >couldn't open de_vegas.wad'. >>Anyone know why steam would try to load the de_vegas texture pack when >I'm trying to play fy_iceworld? >>More file system info: >C: Sierra Counter-Strike cstrike de_vegas.wad >C: Sierra Counter-Strike cstrike maps de_vegas.bsp >C: Sierra Counter-Strike cstrike maps de_vegas.txt >C: Sierra Counter-Strike cstrike maps fy_iceworld.bsp >C: Sierra Counter-Strike cstrike maps fy_iceworld.txt >>The last two I installed manually from a.zip file obtained from this >website: >>I'm assuming there's no texture pack for fy_iceworld.right?
>>Thanks for help. Archived from groups: alt.games.half-life.counterstrike () Thanks Alex, but that didn't fix the problem. To reiterate, I cannot load ***fy_iceworld***. The error message I get, which is most unusual, tells me that de_vegas.wad couldn't be opened. So in other words, I'm trying to load one map (iceworld), and evidently Steam thinks it needs to load an entirely different map (vegas).
As I mentioned in the first post, I have fy_iceworld and de_vegas on disk already (although I don't really need de_vegas since I don't play that map). -Bob 'Alex' wrote in message news. Download de_vegas.wad and place it in your cstrike folder. >>'Bob' wrote in message >news:1c1a941c.2c056288@posting.google.com.
>>I'm running steam (CS 1.6), and every time I launch an fy_iceworld >>game, I connect to the server, download the security module, and just >>as the map is about to load, wham!, I get a Fatal Error 'Warning: >>couldn't open de_vegas.wad'. >>>>Anyone know why steam would try to load the de_vegas texture pack when >>I'm trying to play fy_iceworld? >>>>More file system info: >>C: Sierra Counter-Strike cstrike de_vegas.wad >>C: Sierra Counter-Strike cstrike maps de_vegas.bsp >>C: Sierra Counter-Strike cstrike maps de_vegas.txt >>C: Sierra Counter-Strike cstrike maps fy_iceworld.bsp >>C: Sierra Counter-Strike cstrike maps fy_iceworld.txt >>>>The last two I installed manually from a.zip file obtained from this >>website: >>>>I'm assuming there's no texture pack for fy_iceworld.right? >>>>Thanks for help. >>>>-Bob. Archived from groups: alt.games.half-life.counterstrike () 'Bob' wrote in message news:1c1a941c.49229c71@posting.google.com.
>Thanks Alex, but that didn't fix the problem. To reiterate, I >cannot >load ***fy_iceworld***. The error message I get, which is most >unusual, tells me that de_vegas.wad couldn't be opened. So in other >words, I'm trying to load one map (iceworld), and evidently Steam >thinks it needs to load an entirely different map (vegas). >>As I mentioned in the first post, I have fy_iceworld and de_vegas on >disk already (although I don't really need de_vegas since I don't >play >that map). >Yes you do need vegas, iceworld uses some elements from vegas as do lots of third party maps (it's easier to borrow than create) If you are running 1.6 then surely your map files should be placed in C:.(whatever path to steam). Steamapps counter-strike cstrike maps and not what appears to be the old path to 1.5.
Archived from groups: alt.games.half-life.counterstrike () Ok, I wasn't aware that maps shared elements. But that appears to be a moot point in this case because I do in fact already have iceworld and vegas in the following locations: C: Sierra Counter-Strike cstrike de_vegas.wad C: Sierra Counter-Strike cstrike maps de_vegas.bsp C: Sierra Counter-Strike cstrike maps de_vegas.txt C: Sierra Counter-Strike cstrike maps fy_iceworld.bsp C: Sierra Counter-Strike cstrike maps fy_iceworld.txt I am running 1.6, and unfortunately steam did not move (or install) the map files to C: Program Files Valve Steam SteamApps counter-strike cstrike maps. If I understand correctly,.wad files shouldn't be placed in the maps folder anyway. They should be placed in the cstrike folder, right?
So, to 'fix' my problem, I would need to 1) copy *.wad from 'C: Sierra Counter-Strike cstrike ' to 'C: Program Files Valve Steam SteamApps counter-strike cstrike ' 2) copy *.bsp from 'C: Sierra Counter-Strike cstrike maps ' to 'C: Program Files Valve Steam SteamApps counter-strike cstrike maps' Sound right? Thanks, Bob 'I like toys and cake' wrote in message news.23390.0@sabbath.news.uk.clara.net. >>'Bob' wrote in message >news:1c1a941c.49229c71@posting.google.com. >>Thanks Alex, but that didn't fix the problem. To reiterate, I cannot >>load ***fy_iceworld***. The error message I get, which is most >>unusual, tells me that de_vegas.wad couldn't be opened. So in other >>words, I'm trying to load one map (iceworld), and evidently Steam >>thinks it needs to load an entirely different map (vegas).
>>>>As I mentioned in the first post, I have fy_iceworld and de_vegas on >>disk already (although I don't really need de_vegas since I don't play >>that map). >>>>Yes you do need vegas, iceworld uses some elements from vegas as do lots >of third party maps (it's easier to borrow than create) >>If you are running 1.6 then surely your map files should be placed in C:.(whatever path to steam). Steamapps name>counter-strike cstrike maps and not what appears to be the old path >to 1.5. Archived from groups: alt.games.half-life.counterstrike () 'Bob' wrote in message news:RGq5d.2887$dh7.2254@fe2.texas.rr.com. >Ok, I wasn't aware that maps shared elements. But that appears to >be a moot point in this case because I do in fact already have >iceworld and vegas in the following locations: >>C: Sierra Counter-Strike cstrike de_vegas.wad >C: Sierra Counter-Strike cstrike maps de_vegas.bsp >C: Sierra Counter-Strike cstrike maps de_vegas.txt >C: Sierra Counter-Strike cstrike maps fy_iceworld.bsp >C: Sierra Counter-Strike cstrike maps fy_iceworld.txt >>I am running 1.6, and unfortunately steam did not move (or install) >the map files to C: Program >Files Valve Steam SteamApps counter-strike cstrike maps.
>>If I understand correctly,.wad files shouldn't be placed in the >maps folder anyway. They should be placed in the cstrike folder, >right? So, to 'fix' my problem, I would need to >>1) copy *.wad from 'C: Sierra Counter-Strike cstrike ' to >'C: Program >Files Valve Steam SteamApps counter-strike cstrike ' >2) copy *.bsp from 'C: Sierra Counter-Strike cstrike maps ' to >'C: Program >Files Valve Steam SteamApps counter-strike cstrike maps' >>Sound right? Sounds good to me. Archived from groups: alt.games.half-life.counterstrike () Just to close this thread, here's what wound up working for me, in case anyone else runs into this: I copied the.wad and.bsp files as I described below in steps 1 and 2.
At that point, *no* map would load (error message: 'server's map differs from your map'). I then moved the.wad files that I had just copied to my steamapps branch into a folder called 'backup', effectively hiding the files. I did the same for the.bsp files in the steamapps branch. Now at this point, the only maps that CS and Steam 'know' about are the ones that aren't hidden.the ones under my Sierra branch.the original maps that came with the retail game and additional maps installed by a map pack. After hiding the maps in the steamapps branch, I was able to load maps again, plus steam was able to download de_vegas. Gary Burton Makoto Ozone Virtuosity. wad when I connected to an fy_iceworld server.
Pretty weird, since the net result of all of the above was merely copying all my maps and texture files into backup folders under the steamapps branch. Now instead of 'failed to load de_vegas.wad', Steam does what it should (i.e. Downloads the servers version of de_vegas.wad). I also find it weird that I had to download that file even though I had a copy of it in both branches at one point. It would be nice if Valve had a utility to clean up the mess left on the hard drive, where files are split/shared across two branches - Sierra and Steamapps.
-Bob 'I like toys and cake' wrote in message news.22795.0@nnrp-t71-02.news.clara.net. >>'Bob' wrote in message >news:RGq5d.2887$dh7.2254@fe2.texas.rr.com.
>>Ok, I wasn't aware that maps shared elements. But that appears to be a >>moot point in this case because I do in fact already have iceworld and >>vegas in the following locations: >>>>C: Sierra Counter-Strike cstrike de_vegas.wad >>C: Sierra Counter-Strike cstrike maps de_vegas.bsp >>C: Sierra Counter-Strike cstrike maps de_vegas.txt >>C: Sierra Counter-Strike cstrike maps fy_iceworld.bsp >>C: Sierra Counter-Strike cstrike maps fy_iceworld.txt >>>>I am running 1.6, and unfortunately steam did not move (or install) the >>map files to C: Program >>Files Valve Steam SteamApps counter-strike cstrike maps. >>>>If I understand correctly,.wad files shouldn't be placed in the maps >>folder anyway.
They should be placed in the cstrike folder, right? So, >>to 'fix' my problem, I would need to >>>>1) copy *.wad from 'C: Sierra Counter-Strike cstrike ' to 'C: Program >>Files Valve Steam SteamApps counter-strike cstrike ' >>2) copy *.bsp from 'C: Sierra Counter-Strike cstrike maps ' to >>'C: Program >>Files Valve Steam SteamApps counter-strike cstrike maps' >>>>Sound right? >>sounds good to me.